If you're interested in hosting LSJ events, we're happy to provide them. We do not charge anything for the adventure modules - we only ask that you report back the critical event summaries and overall table makeup after you are done. 

We would ask that you please be sure to report you event to lsj-events@theshiningjewel.com.

Please see our Hosting Games page for more details.


List of Events

( For Cert Files please contact lsj-certs@theshiningjewel.com )


LSJ76 - As You Wish
by David Samuels

There is an old adage that "Children should be seen and not heard". This is what happens when children are seen and heard.
For heroes of levels 1-15.


LSJ77 In The Navy Now…
by Daniel Lewis.

Trouble on the seas is not new, but usually that trouble doesn’t make its way to you; which makes this request for aid from the Amthydoran Navy that much more puzzling. Sadly, the Diamond Legion doesn’t request help when it is a simple thing to accomplish. A one-round Legends of the Shining Jewel Pathfinder RPG event for heroes of levels 5-14

LSJ78 - That Sinking Feeling
by Paul Bender

A missing ship. An old man far from home. A personal favor. Is there a common thread? Take a trip and find out!
A one-round Legends of the Shining Jewel Pathfinder RPG event for heroes of levels 1-7.


LSJ79 - A Bird in the Hand
by Catie Straiton

Accusations are being made, secrets are being hidden, people are dying and someone may not be who they claim.
Can you learn the truth before anyone else is hurt?

A one-round Legends of the Shining Jewel Pathfinder RPG event for heroes of levels 1-15.


LSJ80 - Three Lock Box
by Nancy Lee Clark

A gnome succumbed to the excitement of the big city. He now needs your help completing his quest.
For character levels of 1-5.


LSJ81 - Business as Unusual
byAaron Bianco

A local businessman wants a little investigation done prior to his making an investment and he'll happily pay a small fee to
learn if there is enough chance of success to make the business a worthwhile investment. What could be easier than that?
For heroes of levels 1-6.


LSJ82 - Melting Pot (Shards Part 3)
by Dawn/Chris Reed

Fragments have come together. Will you be able to break them apart? Of possible interest to followers of the elemental deities.
A one-round Legends of the Shining Jewel Pathfinder RPG event for heroes of levels 4-14.


LSJ83 - Filet Minion
by Catie Straiton

A simple errand for a local merchant promises good pay with little risk. All of your missions should be this easy.
For heroes of levels 1-6.
( Modue for download )

LSJ84 - Double Vision
by David Samuels

A crime wave has hit the city. The Diamond Legion investigated each of the crimes and arrested those responsible, or so they thought. In each case the criminal had an air tight alibi? So the question remains if they didn't commit the crimes, then who did?
For heroes of levels 1-15


LSJ85 - Depths of Legend
by Eric V Clark

A scream from the harbor. A sign in the heavens. It is time for the Legend to save her people. For heroes of levels 5-15.


LSJ86 - Something Wicked This Way Comes
by Catie Straiton

Parents warn their children to beware of strangers bearing gifts, but what if it’s an opportunity that you can’t refuse?
Is it really a bad thing, if nobody gets hurt? And if you give back an unwanted gift, do you still have to send a Thank You card?
For heroes of levels 3-15.


LSJ87 - Gone Fission
by Sean Timmons

Nightmares plague the druids of the far-off League of Eagsin, taunting them of a coming doom. Two of Lord Nightfeather’s finest are missing. In the interest of promoting foreign relations, and to make some easy coin, of course you don’t mind checking it out.
For heroes of levels 4-15.


LSJ88 - How Does Your Garden Grow [2 rounds]
by Keith Knecht

A call from one thought sleeping brings the Heroes of Amthydor back to the Lost City. This module contains some spoilers for The City That Never Sleeps. It is recommended, but not required, to plat that module first. For heroes of levels 5-15.


LSJ89 - Nobody's Fool
by David Santana

Who is killing the great Bards of Amthydor? It is up to the heroes to find out whom and stop it before another bard dies.
Perhaps the joke is on them? For heroes of levels 1-6.


LSJ90 - Ick, Ptooey!
by Wayne Straiton

It was supposed to be a business meeting with good food and good drink. Who could have known? For heroes of levels 1-6.


LSJ91 - And So It Begins [2 rounds]
by Ramon Bell

A request from the church of Brianna turns into a trek into the wild. And then, things go really wrong. Can you find out who is threatening villages all around Amthydor before it's too late?  For heroes of levels 4-15.
This module is not eligible for play by Drow PC’s. Mature Content Warning.


LSJ92 - X Does NOT Mark the Spot!
by Daniel Lewis

The Diamond Legion needs you to investigate the unexplained disappearance of a doddering, absent-minded researcher who was trying to unlock the encoded secrets of a map that makes no sense. It's going to be a long day. For heroes level 5-14.


LSJ93 - Must Be Nice
by Pascal Meunier and David Isch

There's trouble in the marketplace! Amthydoran merchants ask outrageous prices from foreigners or simply refuse foreign currencies. Foreign trade is breaking down. Can you find a solution? For heroes of levels 1-15.


LSJ94 - Elementary, My Dear
by Nancy Lee Clark

A man disappears on his way to his wedding leaving his bride to be at Destine’s altar. Can you find the man before it’s too late?
For heroes from levels 1-17.


LSJ95 - Winging It
by Catie Straiton

Hired? Check. Paid? Check. Plan?. . . um, Plan? . . . There IS a Plan, isn’t there? For heroes of levels 1-6.


LSJ96 - Strike One ~ A Swing and A Miss
by David Samuels

Kidnappings? Assaults? Sounds like any other day in Amthydor.  You can't help but wonder who the targets are this time and how much you'll receive for stopping the villain's plans.  This scenario is part 1 of the "Three Strikes and You're Out" series of events. A One round Legends of the Shining Jewel scenario for heroes of levels 1-15.


LSJ97 - Strike Two ~ Fowl Ball
by David Samuels

Another day in Amthydor brings intrigue and danger.  The call for assistance was not specific, but the location you were told to report to was.  The Gilded Cage, what sort of problems can be found there, only the gods themselves know.  This is Part 2 of the Three Strikes and You’re Out series. It is recommended to play this module after playing Strike One: A Swing and a Miss. For heroes of levels 1-15.


LSJ98 - Strike Three ~ Caught Looking
by David Samuels

Another day, another ego-maniacal madman looking to make a name for themselves at Amthydor's expense. Where do they come from, and why can't they stay there? Oh well, at least you can make some money. This module is part 3 of the "Three Strikes and You're Out" series of events. For heroes of levels 1-15.


LSJ99 - There's Only One Way
by Nancy Lee Clark

Races that are short of stature are in danger from a league set out to expand the war.
Are you hero enough to stop a war from spreading? For heroes of levels 1-15.


LSJ 100 What Evil Lurks [2 rounds]
by Catie Straiton

Don’t you hate it when you find out that something that ‘everyone knows’ is true…isn’t?
Sometimes what you don’t know CAN hurt you. For heroes of levels 1-15.

( For Cert Files please contact lsj-coord@theshiningjewel.com )



Mystical Market Places must still be ordered from the Campaign Staff. Please contact them via email at
lsj-events@theshiningjewel.com